Aug 31 2009
Weapons choices in Left 4 Dead
After playing Left 4 Dead for about 8 months, there seems to be a pattern to the types of players and their choices of weapons.
The auto shotty lover uses the automatic shotgun for everything. Regardless if its the construction site of Dead Air, or No Mercy hospital – they always pick the automatic shotgun. The tactical player picks their weapon based on the map. Shotgun for up close work, and either the assault rifle or hunting rifle for longer shots. The precision shooters pick the assault rifle or hunting rifle for everything. The final player on the list might be the best rounded – they pick their weapons based on what their team members picked. That way the team is balanced.
The auto shotty in left 4 dead is not a one size fits all solution. It has its purposes – but its a spray and pray weapon. Meaning, that the player sprays an area with buck shot, and prays that they hit something. The one thing that makes the auto shotty so powerful is when its carried by the whole team. As soon as the smoker is seen on a roof top, the area is sprayed by 2 or more survivors. This creates a wall of buckshot that will kill anything pretty quick.
One thing that makes the auto shotty so popular, is because of the physics flaw that allows the buckshot pellets to pass through the target and keep doing damage to whatever is on the other side. When the buckshot pellets hit a target, such as a regular infected, they pass through the infected and do damage to the ones behind it. This makes it really good for mowing down hordes of infected. If the shotguns and the buckshot used real physics, the pellets would stop when they hit a target. But that is not the way it is. This has caused complaints that the auto shotty in left 4 dead is overpowered.
The Auto Shotty “spray and pray” type of player does not worry about precision shooting, they just want to throw as much lead at the target as possible. And the physics flaw in L4D makes that pretty easy.
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