The Fortress Forever Category


Oct 01 2009

Fortress Forever 2.4 Has Been Released

Published by Kevin under Fortress Forever

Fortress ForeverIt seems that Fortress Forever just keeps getting better and better.  This time the Fortress Forever developers have released an update with an amazing amount of changes.  Some of them include changes to the user interface, some generic / misc stuff, visuals, several bug fixes, class-specific changes, changes to some of the maps, and some other odds and ends.

To see the entire change log, go to this thread in the Fortress Forever Forum and check it out.

Fortress Forever is a Team Fortress modification designed for the source engine and attempts to continue the original Quake Team Fortress.

Sep 17 2009

Evolution on the sentry gun in Team Fortress

This video covers the evolution of the sentry gun in Team Fortress.

Quake Team Fortress – While filming the footage for the video, I could not find a Quakeworld Team Fortress server that was running the original skin, so this one had to do. The original QWTF sentry gun had a brown looking skin and did not look anything like that black one. Out of all of the team fortress versions, the QWTF sentry gun was probably the most lethal.

Team Fortress Classic – Was easy to build and upgrade, but did not seem to be ask lethal as the QWTF version. The TFC sentry gun can be rotated right and left, but not up or down.

Fortress Forever – Is maybe the most fun version and maybe has the best design. This thing is small, can be built just about anywhere, and can be aimed exactly where the engineer wants it.  When a cloaked spy gets close to this sentry gun, it starts beeping.  That way a cloaked spy is not going to sneak up on the engineer and his gun.

Team Fortress 2 – Due to the cloaking ability of the spy and the sapper, this sentry gun is on the weak side. Its a good gun, but doe to the over balancing of the classes, its almost useless against a good spy.

Post your comments in this thread of the Team Fortress Forum.

Aug 09 2009

Team Fortress 2 Classic TF2C

Team Fortress 2

Team Fortress 2

Team Fortress 2 Classic (TF2C) is a modification for Team Fortress 2 that attempts to bring back the glory days of Team Fortress Classic (TFC).  If the developers are going to take the time to combine TF2 and TFC, why not just play Fortress Forever (FF)?

Lets go back in time 2 years to when TF2 was released.  Most of the tf2 players were glad that the grenades were removed.  One of the main reasons was because of the grenade spam.  But chances are – most of the people saying that had never played Quakeworld Team Fortress, TFC or FF.  I personlly remember being in several TF2 games when the topic of TFC came up.  Several of the players made the statement – “there are other versions of Team Fortress?”  Well yea, where do you think the “2″ comes from?  Since a lot of TF2 players had never played any other version of Team Fortress, they have no real experience to base their opinions on.

So how can players really say that they were glad grenades had been removed, when they had never played with grenades – they can’t.  To be able to voice an opinion on something you need some kind of experience on the matter.  And a lot of TF2 players, TF2 is the only version of Team Fortress they have ever played.

When TF2 was released, players were glad there were no grenades, players were glad there was no bunny hopping, players were glad the classes was overly balanced, players were glad that capture the flag (CTF) was no longer the focus, players were glad to see a bunch of cap point maps and only 1 or 2 CTF maps,,,,.  Overall, it seemed that TF2 was the best Team Fortress game to ever be released.  Were the majority of the players really “that” happy?  Or, were they just going with the crowd and only repeating what others had said?

My personal opinion on the matter – most of the TF2 players that said they “loved the game”, were just going along with the crowd.  Its called peer pressure.  They were just repeating what others said so they were not ridiculed be the other players.

There has been a lot of complaints that TF2 is turning into a role playing game with its unlockable weapons.  The classes are moving further and further away from their traditional roles.  The people saying this stuff were usually discredited and ridiculed.

Most people do not want to stand out, they do not want to have fingers pointed at them and others say “your stupid for saying that.”  So the crowd mentality kicks in, people keep their mouth shut and just go along with the crowd.

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Jul 18 2009

The Fortress Forever movie

Published by Kevin under Fortress Forever

And people wonder why Fortress Forever players love the game? Once you play Fortress Forever, you will never go back.

Visit this thread in the Fortress Forever forums to comment on the video.  Sorry you tf2 fans, Team Fortress 2 has nothing on Fortress Forever.  This is what Team Fortress – Capture the Flag – is all about.

May 25 2009

Fortress Forever screen shots

Published by Kevin under Fortress Forever

For those of you that have never played, Fortress Forever, here are some screen shots for you.

team fortress 2fort forums

2Fort ramp room in Fortress Forever

2fort flagroom team fortress forums

Fortress Forever sentry gun in the flag room

aardvark fortress-forever team fortress

Fortress Forever Aardvark respawn room

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May 24 2009

Fortress Forever tutorial videos

Published by Kevin under Fortress Forever

AcidReniX1 has posted a Fortress Forever Tutorial Series on youtube. Some of the covered topics include conc jumping, field of view, playing the demoman and bunny hopping. To view all of AcidReniX1s videos, visit his youtube channel.

Tutorial 1 – Conc Jumping

Tutorial 2 – Trimping

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May 23 2009

Playing Soldier in Fortress Forever Openfire

Published by Kev under Fortress Forever

Playing around in Fortress Forever Openfire.

May 23 2009

TF2 and FF 2Fort Comparison

Published by Kevin under Fortress Forever, Team Fortress 2

A video comparison of Team Fortress 2 and Fortress Forever 2Fort.

If you wish to discuss this video, do so in the TF2 and FF 2Fort Comparison thread in the Team Fortress Forums.

May 23 2009

The history of Team Fortress

Team Fortress is a team and class based online multiplayer computer game based on id Software’s Quake. Team Fortress was originally designed and written by Robin Walker, John Cook, and Ian Caughley in 1996.

The original network code for Quake 1 was not optimized for internet play with dial-up – which was the primary form of connection in the late 1990s. This lack of optimization for dial-up connections caused severe lag, ping spikes and jerky movement while playing. The solution was “Quakeworld.”

QuakeWorld, was developed by John Carmack, John Cash and Christian Antkow, and was released in December 1996. Further development was later taken over by David Kirsch (a.k.a. “Zoid” from Threewave, of Capture the Flag fame) and Jack ‘morbid’ Mathews. It included a useful program called QuakeSpy, written by Mathews, which later evolved into GameSpy.

Even though the original Team Fortress was developed for Quake 1, it was played on Quakeworld. Thus the acronym – QWTF or Quakeworld Team Fortress.

From QWTF, Team fortress matured and was developed, revised and port to different games. Some examples of these are:
NeoTF
MegaTF
Team Fortress Classic
Q3F
Fortress Evolution for Quake III Arena
Weapons Factory
Quake 4 Fortress
Unreal Fortress
Unreal Fortress: Evolution
Fortress Forever
Quake 4 Fortress
Team Fortress 2

Some of the versions of Team Fortress listed above never made it past the development and beta testing phases. Those versions are only listed for information purposes only.

Visit the Team Fortress Forums to discuss these and other games.

Apr 07 2009

Fortress Forever Mulching Korey VS Monoxide

Published by Kev under Fortress Forever

This past Saturday (April 4th) Korey and Monoxide did a couple of warm ups, and then had a 1 on 1 mulching match in Fortress Forever (FF).

Mulching reminds me a lot of the old Quakeworld Rocket Arena. But instead of Rocket Arena, the FF players call it mulching. I dont know why its called mulching, it just is.

For those of you that do not know what rocket arena or mulching is – its just that an “Arena”.  Two players walk in and fight it out with what ever weapons they have on hand.  In this kind of match,there is usually a frag limit.  The first person reach the limit wins.

Korey was able to pull off the win by one point. Both players put forth a good effort. And a GG goes to both Korey and Monoxide.

Discuss the video and article in this thread of the Fortress Forever Forums.

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