The Quake Category


Sep 16 2009

Quake Team Fortress is Alive and Well

Published by Kevin under Quake, Quakeworld Team Fortress

It makes my heart happy to see Quake Team Fortress (also known as Quakeworld Team Fortress) alive and well. Seeing these videos brings back memories of the good ole days.

At one time Quakeworld and Quakeworld Team Fortress was the game of the day. The difference between netquake and QW was the networking code. For people on dial up, QW ran smoother then netquake. But there were the die hards that refused to play QW.

Quakeworld and QWTF was popular for several reasons.  1, the gameplay was fast and intense.  2, it was the only first person shooter multiplayer game around.  Being the first has some advantages – such as setting a standard that everyone else has to follow.

Thanks to Tickenest for posting this video on youtube.

Jul 10 2009

Quake 2 files

Published by Kevin under Quake

We here at Elite Gamers are proud to announce that a new downloads section has been opened.  If any of you are old enough to remember CDROM.com, well, a lot of the files that are being added to the downloads section were downloaded from CDROM.com before they closed the FTP section.  That means you will be able to find some old files, such as warcraft 2 puds, quake files, quake 2 files and so on.

The section is that is being populated right now is the Quake 2 files area.  Some of you old school Quake 2 fans might remember the Fragtown series made by Bruce Oberleitner, who is also known as Demolition Man. Well, we have a lot of the Fragtown maps that clan 21+ helped play test.

We also have the Doom 2 remake for Quake 2.

May 29 2009

Quakeworld Modifications

Published by Kevin under Quake

Back in the days of Quakeworld, online gaming was a whole different world then what we have today. There were just a handful of online multi-player games, unlike the hundreds we have today. This collection included titles such as Diablo 1, Command and Conquer:Red Alert, Quakeworld, NetQuake and just a couple of others.

Quake 1 and Quakeworld set several standards with their release and the modifications that followed.

Quake 1: Was one of the first games to use mouse look, or free look. Up until this point games used a type of auto aim, and the character could not look up or down. Such as the game Doom. The player could not look up or down. If the player needed to shoot up, the game would have to aim where it “thought” the player was trying to shoot. After Quake 1, the player was able to control “where” they wanted to shoot simply by looking up or down.

Quakeworld: Was maybe the first online first person shooter to be optimized for internet play. Even though Quake 1 came with a built in networking code, it was not optimized for dial up internet, which was the primary form of internet connection used at that time.

The Modifications: Not only was Quakeworld an adrenaline rush, but once the modifications started rolling out, it was like the perfect game. Some of these modifications includes such names as: Team Fortress, Threewave Capture the Flag, Thunderwalker CTF, Painkeep, Runes and Rocket Arena.

Continue Reading »

May 23 2009

Quake 1 E1M1

Published by Kevin under Quake

Quake 1 was the game that started the First Person Shooter online revolution. Up until this time games did not usually have TCP/IP support built in, instead, games had IPX/SPX support. This was so the games could be played over a local area network. In todays internet driven world, its difficult to imagine not having internet support built into games. But that is how it was back in the mid-1990s. As TCP/IP became more popular, support for the protocol was added to new games. Quake 1 just happened to be one of the first games to be released with TCP/IP support. This opened up a whole new world for the gaming community. People could now use their internet connection to play against each other. Overnight the world got a lot smaller. Instead of only playing against friends on a LAN or over a dial up connection, games were being played from one side of the world to the other.

This is the first level from Quake 1 – E1M1.

If you wish to comment on this video or article, visit the Quake E1M1 thread in the forums.

Mar 14 2009

Quake 4 intro video

Published by Kev under Quake

The introduction video of Quake 4, like the one for Quake 2, starts in space with an invasion force. But unlike the Q2 intro video, there is less talking in the Q4 video.

To comment on this video, visit the Quake 4 introduction video thread of the forums.  Thanks goes to lao29 for posting this video on youtube.

Mar 11 2009

Quake 4 Strogg Medical Facility

Published by Kev under Quake

This video shows the Strogg Medical Facility in Quake 4.

Quake 4 is the fourth title in the Quake series. Raven Software developed Q4 for ID Software and the game was distributed by Activision. ID Software created the Quake series and supervised the development done by Raven Software.

Quake 4 was released on October 18, 2005 for the PC, and later for the Xbox 360 and the Apple Macintosh.

To comment on this video, visit the Quake 4 Strogg Medical Facility thread in the forums.