The Team Fortress 2 Category


Sep 18 2009

Team Fortress 2 Development Phases

Published by Kevin under Team Fortress 2

Team Fortress 2 started development somewhere around 1999 shortly after the release of Team Fortress Classic. Short video clips and screen shots were being released by Valve software, and just months before the game was “supposed” to be released, everything went quiet.

Finally, about 9 years after development started, TF2 was released in October of 2007.

This video shows some of the phases that TF2 went through in its development.

Sep 17 2009

Another meet the pyro video

Published by Kevin under Team Fortress 2

Yet another pretty nice Team Fortress 2 pyro video.

Thanks to TEAMROOMBA for posting this video on youtube.

The problem is, TF2 is not really a Team Fortress game, its more of a role playing, first person shooter game, that has traces of Team Fortress in it. But the traces are mostly in name alone.  Its not TEAMROOMBAs fault that the people at Valve Software slaughtered the name of “Team Fortress”.  But it is their fault for falling for a game that does not hold true to what TF is all about.

If you want to experience a real Team fortress game, go play Fortress Forever.

The problem is, most of the people that play TF2 are noobs to the Team Fortress community.  Watch this video about even Hitler hates TF2 to get a feel for what the old school community thinks.

The classes are overly balanced, no grenades, special unlockable weapons like in a role playing game,,, the list goes on and on.

Sep 17 2009

Evolution on the sentry gun in Team Fortress

This video covers the evolution of the sentry gun in Team Fortress.

Quake Team Fortress – While filming the footage for the video, I could not find a Quakeworld Team Fortress server that was running the original skin, so this one had to do. The original QWTF sentry gun had a brown looking skin and did not look anything like that black one. Out of all of the team fortress versions, the QWTF sentry gun was probably the most lethal.

Team Fortress Classic – Was easy to build and upgrade, but did not seem to be ask lethal as the QWTF version. The TFC sentry gun can be rotated right and left, but not up or down.

Fortress Forever – Is maybe the most fun version and maybe has the best design. This thing is small, can be built just about anywhere, and can be aimed exactly where the engineer wants it.  When a cloaked spy gets close to this sentry gun, it starts beeping.  That way a cloaked spy is not going to sneak up on the engineer and his gun.

Team Fortress 2 – Due to the cloaking ability of the spy and the sapper, this sentry gun is on the weak side. Its a good gun, but doe to the over balancing of the classes, its almost useless against a good spy.

Post your comments in this thread of the Team Fortress Forum.

Aug 18 2009

Hitlers opinion on Team Fortress 2

Published by Kevin under Team Fortress 2

This video about Team Fortress 2 reflects what a lot of old school players have been saying for a long time. TF2 has moved away from what a real Team Fortress game is supposed to be about.  The characters are overly balanced, the game looks like a cartoon, and some people say its turning into a role playing game because of the unlockable weapons.

The discontent about TF2 is something that the community wants to keep hidden – for whatever reason. This is just my opinion, but I think that a lot of TF2 fans just go along with the herd mentality. That TF2 was made by Valve, so it “has” to be good. And that is a load of crap.  Just because a product is made by a certain company does not “magically” make it great, or even good.

When TF2 was released, a lot of people that bought it had never played a Team Fortress game before. So they think that TF2 is a “real” Team Fortress game. Well guys – its not.  Even though those people might have been playing TF2 for a long time, their still Team Fortress Noobs.

How can someone with no experience on a topic offer an opinion on it?  They can’t.  To offer a real opinion on a topic, you need some kind of experience and knowledge.

About the Author of this post:

Kevin has been playing online multi-player games since the mid 1990s with the release of Quake and Quakeworld.  When Quakeworld Team Fortress (QWTF) was released, a buddy of Kevins (a player by the name of Acid Breath) told him about it.  That was in late 1996.  From 1996 – 2009 Kevin has played QWTF, TFC, Fortress Forever and TF2.  So that is 13 years experience with 4 different versions of Team Fortress.

Special thanks goes to WhenFFWillOut24 for posting this video on youtube.

Aug 09 2009

Team Fortress 2 Classic TF2C

Team Fortress 2

Team Fortress 2

Team Fortress 2 Classic (TF2C) is a modification for Team Fortress 2 that attempts to bring back the glory days of Team Fortress Classic (TFC).  If the developers are going to take the time to combine TF2 and TFC, why not just play Fortress Forever (FF)?

Lets go back in time 2 years to when TF2 was released.  Most of the tf2 players were glad that the grenades were removed.  One of the main reasons was because of the grenade spam.  But chances are – most of the people saying that had never played Quakeworld Team Fortress, TFC or FF.  I personlly remember being in several TF2 games when the topic of TFC came up.  Several of the players made the statement – “there are other versions of Team Fortress?”  Well yea, where do you think the “2″ comes from?  Since a lot of TF2 players had never played any other version of Team Fortress, they have no real experience to base their opinions on.

So how can players really say that they were glad grenades had been removed, when they had never played with grenades – they can’t.  To be able to voice an opinion on something you need some kind of experience on the matter.  And a lot of TF2 players, TF2 is the only version of Team Fortress they have ever played.

When TF2 was released, players were glad there were no grenades, players were glad there was no bunny hopping, players were glad the classes was overly balanced, players were glad that capture the flag (CTF) was no longer the focus, players were glad to see a bunch of cap point maps and only 1 or 2 CTF maps,,,,.  Overall, it seemed that TF2 was the best Team Fortress game to ever be released.  Were the majority of the players really “that” happy?  Or, were they just going with the crowd and only repeating what others had said?

My personal opinion on the matter – most of the TF2 players that said they “loved the game”, were just going along with the crowd.  Its called peer pressure.  They were just repeating what others said so they were not ridiculed be the other players.

There has been a lot of complaints that TF2 is turning into a role playing game with its unlockable weapons.  The classes are moving further and further away from their traditional roles.  The people saying this stuff were usually discredited and ridiculed.

Most people do not want to stand out, they do not want to have fingers pointed at them and others say “your stupid for saying that.”  So the crowd mentality kicks in, people keep their mouth shut and just go along with the crowd.

Continue Reading »

Jun 09 2009

Valve released another Team Fortress 2 update

Published by Kevin under Team Fortress 2

Valve software has released another update to Team Fortress 2. This time the updates include:

Team Fortress 2

* Added a “Discard” button to the item pickup panel.
* Added a backstab custom death animation to the Heavy.
* Changed default for tf_arena_use_queue to 1. This was the original behavior prior to the last update.
* Changed the Dead Ringer so it can be activated while carrying the flag.
* Increased the Force-A-Nature’s damage by 10%.
* Fixed not being able to reflect arrows with the Flamethrower.
* Fixed The Huntsman drawing a muzzle flash under lagged conditions.
* Fixed the background color of the Spy disguise panel not always matching his disguise team.
* Fixed idle players being kicked when the server has tf_arena_use_queue set to 0.

Those are only a few of the changes.  To view all of the updates, visit the steam news page. To discuss the updates, visit this thread in the Team Fortress 2 Forum.

May 31 2009

Team Fortress 2 recent spy update

Published by Kevin under Team Fortress 2

The recent Team Fortress 2 spy updates brought some changes to the game. Some of the changes are welcome, but some are not. From the looks of the video it appears the one shot face stab kill is still there. But I’am not 100% sure about that.

Thanks goes to EvilDaedalus for posting this video on youtube.

To comment on this video, visit the tf2 spy update thread in the team fortress 2 forums.

May 25 2009

Team Fortress 2 tutorial videos

Published by Kevin under Team Fortress 2

These Team Fortress 2 videos are being provided by EvilDaedalus.

How to play the Scout

How to play the Scout Addendum

Continue Reading »

May 23 2009

TF2 and FF 2Fort Comparison

Published by Kevin under Fortress Forever, Team Fortress 2

A video comparison of Team Fortress 2 and Fortress Forever 2Fort.

If you wish to discuss this video, do so in the TF2 and FF 2Fort Comparison thread in the Team Fortress Forums.

May 23 2009

The history of Team Fortress

Team Fortress is a team and class based online multiplayer computer game based on id Software’s Quake. Team Fortress was originally designed and written by Robin Walker, John Cook, and Ian Caughley in 1996.

The original network code for Quake 1 was not optimized for internet play with dial-up – which was the primary form of connection in the late 1990s. This lack of optimization for dial-up connections caused severe lag, ping spikes and jerky movement while playing. The solution was “Quakeworld.”

QuakeWorld, was developed by John Carmack, John Cash and Christian Antkow, and was released in December 1996. Further development was later taken over by David Kirsch (a.k.a. “Zoid” from Threewave, of Capture the Flag fame) and Jack ‘morbid’ Mathews. It included a useful program called QuakeSpy, written by Mathews, which later evolved into GameSpy.

Even though the original Team Fortress was developed for Quake 1, it was played on Quakeworld. Thus the acronym – QWTF or Quakeworld Team Fortress.

From QWTF, Team fortress matured and was developed, revised and port to different games. Some examples of these are:
NeoTF
MegaTF
Team Fortress Classic
Q3F
Fortress Evolution for Quake III Arena
Weapons Factory
Quake 4 Fortress
Unreal Fortress
Unreal Fortress: Evolution
Fortress Forever
Quake 4 Fortress
Team Fortress 2

Some of the versions of Team Fortress listed above never made it past the development and beta testing phases. Those versions are only listed for information purposes only.

Visit the Team Fortress Forums to discuss these and other games.

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