The tag 'Team Fortress 2'


Nov 11 2009

First Person Shooters from 1993 to 2009

Published by Kevin under All Other Games

This video covers some of the ground breaking games that have been released in the past 16 years. Some of the games in the video are Doom, Doom II, Final Doom, Quake, Quake II, Half-Life, Counter-Strike, Quake III Arena, Doom 3, Counter-Strike:source, Half-Life 2, Portal, Team Fortress 2, Left 4 Dead, Left 4 Dead 2.

Even though games like Duke Nukem, Sin, Blood, Call of Duty, Wolfenstein and Quake Wars and Quake Live were left, they deserve an honorable mention. There are only so many games that can fit into the video and regardless of which ones were included, some have to be left out.

Doom is considered the father of all first person shooters – even though it was not the first. It was the first first person shooter to create an atmosphere that pulled the player into an alternate reality.

Quake was the first first person shooter to have built in TCP/IP support.

Half-Life combined the finer points of Doom and Quake and included TCP/IP support.

Counter-Strike introduced the world to team based, objective based, reality gameplay. Where games like Team Fortress included unrealistic weapons, Counter-Strike used models based on real weapons.

Doom III tried to bring real fear and terror into a first person shooter.

Half-Life 2 introduced the Source engine that used real physics.

Left 4 Dead brought team based game play to a whole new level.

Post your comments in the First Person Shooter Games thread of the forum.

Sep 18 2009

Team Fortress 2 Development Phases

Published by Kevin under Team Fortress 2

Team Fortress 2 started development somewhere around 1999 shortly after the release of Team Fortress Classic. Short video clips and screen shots were being released by Valve software, and just months before the game was “supposed” to be released, everything went quiet.

Finally, about 9 years after development started, TF2 was released in October of 2007.

This video shows some of the phases that TF2 went through in its development.

Aug 18 2009

Hitlers opinion on Team Fortress 2

Published by Kevin under Team Fortress 2

This video about Team Fortress 2 reflects what a lot of old school players have been saying for a long time. TF2 has moved away from what a real Team Fortress game is supposed to be about.  The characters are overly balanced, the game looks like a cartoon, and some people say its turning into a role playing game because of the unlockable weapons.

The discontent about TF2 is something that the community wants to keep hidden – for whatever reason. This is just my opinion, but I think that a lot of TF2 fans just go along with the herd mentality. That TF2 was made by Valve, so it “has” to be good. And that is a load of crap.  Just because a product is made by a certain company does not “magically” make it great, or even good.

When TF2 was released, a lot of people that bought it had never played a Team Fortress game before. So they think that TF2 is a “real” Team Fortress game. Well guys – its not.  Even though those people might have been playing TF2 for a long time, their still Team Fortress Noobs.

How can someone with no experience on a topic offer an opinion on it?  They can’t.  To offer a real opinion on a topic, you need some kind of experience and knowledge.

About the Author of this post:

Kevin has been playing online multi-player games since the mid 1990s with the release of Quake and Quakeworld.  When Quakeworld Team Fortress (QWTF) was released, a buddy of Kevins (a player by the name of Acid Breath) told him about it.  That was in late 1996.  From 1996 – 2009 Kevin has played QWTF, TFC, Fortress Forever and TF2.  So that is 13 years experience with 4 different versions of Team Fortress.

Special thanks goes to WhenFFWillOut24 for posting this video on youtube.

Aug 09 2009

Team Fortress 2 Classic TF2C

Team Fortress 2

Team Fortress 2

Team Fortress 2 Classic (TF2C) is a modification for Team Fortress 2 that attempts to bring back the glory days of Team Fortress Classic (TFC).  If the developers are going to take the time to combine TF2 and TFC, why not just play Fortress Forever (FF)?

Lets go back in time 2 years to when TF2 was released.  Most of the tf2 players were glad that the grenades were removed.  One of the main reasons was because of the grenade spam.  But chances are – most of the people saying that had never played Quakeworld Team Fortress, TFC or FF.  I personlly remember being in several TF2 games when the topic of TFC came up.  Several of the players made the statement – “there are other versions of Team Fortress?”  Well yea, where do you think the “2″ comes from?  Since a lot of TF2 players had never played any other version of Team Fortress, they have no real experience to base their opinions on.

So how can players really say that they were glad grenades had been removed, when they had never played with grenades – they can’t.  To be able to voice an opinion on something you need some kind of experience on the matter.  And a lot of TF2 players, TF2 is the only version of Team Fortress they have ever played.

When TF2 was released, players were glad there were no grenades, players were glad there was no bunny hopping, players were glad the classes was overly balanced, players were glad that capture the flag (CTF) was no longer the focus, players were glad to see a bunch of cap point maps and only 1 or 2 CTF maps,,,,.  Overall, it seemed that TF2 was the best Team Fortress game to ever be released.  Were the majority of the players really “that” happy?  Or, were they just going with the crowd and only repeating what others had said?

My personal opinion on the matter – most of the TF2 players that said they “loved the game”, were just going along with the crowd.  Its called peer pressure.  They were just repeating what others said so they were not ridiculed be the other players.

There has been a lot of complaints that TF2 is turning into a role playing game with its unlockable weapons.  The classes are moving further and further away from their traditional roles.  The people saying this stuff were usually discredited and ridiculed.

Most people do not want to stand out, they do not want to have fingers pointed at them and others say “your stupid for saying that.”  So the crowd mentality kicks in, people keep their mouth shut and just go along with the crowd.

Continue Reading »

Aug 07 2009

The anger about left 4 dead 2

Published by Kevin under Left 4 Dead, Valve and Steam News

Left 4 Dead

Left 4 Dead

If you play Left 4 Dead, you should know there is a lot of anger in the community about the quick release of Left 4 Dead 2. A lot of players do not realize what Valve is doing, or “why” their doing it. All of this has been explained before. But for those of you that missed it, lets do a review.

Valve said a long time ago that they were no longer going to release large, iconic games like Half-Life 1.

A little History:

When Half-Life 1 was released, it was an epic, ground breaking game that forever changed the gaming industry.  The game was HUGE by the standards that were in pace at the time.  You could take Quake, which was the game of the day, and play through it in 6 – 8 hours.  Quake II might take 18 – 24 hours – depending on how fast the player moved and how well they knew the maps.  There were a lot of things in Quake II that were supposed to slow the player down, like finding a switch, or finding a key.

When Half-Life 2 was released, it seemed shorter then HL1.  HL2 is a fun game with lots of detail.  But it just seemed to be missing the “slow down and explorer” factor that HL1 had.

If you take a look at HL2 – Episodes 1 and 2 and compare them to the expansions for HL1 – Opposing Force and Blue Shift. In my opinion, HL2 – Episodes 1 and 2 are a lot shorter then the expansions released almost 10 years ago.

Other games by Valve:

It would be about like releasing Team Fortress 2.  And when a bunch of new maps are released, Valve just rebrands the product and sells it again with some new character models and the new maps.  Would that really be fair to TF2 players?  In my opinion, no, that would not be fair to the tf2 community.  But for some reason its supposed to be ok for the left 4 dead community?

How about Counter-Strike?  Would it be ok for Valve to release some new maps, new models, rebrand the product and sell it again?  For some reason I dont think the counter-strike players would like that very much.

Lets say that with the release of Counter-Strike:Source there were only 4 maps included with the game.  Valve decides their going to release a series of maps based around New Orleans.  CS:S is rebranded CS:S-2, some new character model are introduced, some new weapons are introduced and the product is sold for full price.  But nothing “new” was really added to the game.  It’s not like a whole new game engine was brought in – like what happened with Counter-Strike and Counter-Strike:Source.

Continue Reading »

Aug 05 2009

Quakeworld Team Fortress Maps and Files

Published by Kevin under Quakeworld Team Fortress

We here at Elite Gamers believe in supporting the classics.  And because of this, a Quakeworld Team Fortress section has been added to our files section. Some of the files include classic maps such as 2Fort5, 2Fort32, Hunted and several others.

Quakeworld Team Fortress (QWTF) was the first team fortress game, and the one that started it all.  Without QWTF, its doubtful we would have Team Fortress Classic, Fortress Forever and Team Fortress 2.  It was Quake and was a free addon.  When QWTF was released, it took the Quake community by storm.  At that time there were just a couple of multiplayer games on the market and Quake was the only real first person shooter multiplayer game.

Games like QWTF must never be forgotten.  If they are, part of our gaming history is forgotten.  Its not enough to say that Fortress Forever is one of the best Team Fortress games on the market today.  We should be able to look back and be able see what to took to make Fortress Forever a great game.

To make sure that our gaming history is not forgotten, new files will be added on a regular basis.  So check back often for updates.

Now then, go visit the Team Fortress Forum.

Jun 09 2009

Valve released another Team Fortress 2 update

Published by Kevin under Team Fortress 2

Valve software has released another update to Team Fortress 2. This time the updates include:

Team Fortress 2

* Added a “Discard” button to the item pickup panel.
* Added a backstab custom death animation to the Heavy.
* Changed default for tf_arena_use_queue to 1. This was the original behavior prior to the last update.
* Changed the Dead Ringer so it can be activated while carrying the flag.
* Increased the Force-A-Nature’s damage by 10%.
* Fixed not being able to reflect arrows with the Flamethrower.
* Fixed The Huntsman drawing a muzzle flash under lagged conditions.
* Fixed the background color of the Spy disguise panel not always matching his disguise team.
* Fixed idle players being kicked when the server has tf_arena_use_queue set to 0.

Those are only a few of the changes.  To view all of the updates, visit the steam news page. To discuss the updates, visit this thread in the Team Fortress 2 Forum.

May 31 2009

Team Fortress 2 recent spy update

Published by Kevin under Team Fortress 2

The recent Team Fortress 2 spy updates brought some changes to the game. Some of the changes are welcome, but some are not. From the looks of the video it appears the one shot face stab kill is still there. But I’am not 100% sure about that.

Thanks goes to EvilDaedalus for posting this video on youtube.

To comment on this video, visit the tf2 spy update thread in the team fortress 2 forums.

May 25 2009

Team Fortress 2 tutorial videos

Published by Kevin under Team Fortress 2

These Team Fortress 2 videos are being provided by EvilDaedalus.

How to play the Scout

How to play the Scout Addendum

Continue Reading »

May 23 2009

TF2 and FF 2Fort Comparison

Published by Kevin under Fortress Forever, Team Fortress 2

A video comparison of Team Fortress 2 and Fortress Forever 2Fort.

If you wish to discuss this video, do so in the TF2 and FF 2Fort Comparison thread in the Team Fortress Forums.

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